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Feminist approaches to gender and gaming

Why is gaming still stereotyped as an activity for young, anti-social, male audiences?

This interesting article is relevant to all sociology students in its examination of gender differences in games and gaming. It could be used to illustrate gender stereotypes, both in the wider sense and in gaming in particular. The ways in which some feminists are challenging these stereotypes and working to increase the number of women in the gaming industry are also of wider relevance to issues of gender in society.

gameplay, gender stereotypes, hegemony of play

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Previous

Global education

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The miseducation of the working classes

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